
aka.ms/sm66
Preview meta tags from the aka.ms website.
Linked Hostnames
30- 62 links todevblogs.microsoft.com
- 38 links towww.microsoft.com
- 6 links togo.microsoft.com
- 6 links tomicrosoft.github.io
- 2 links toaka.ms
- 2 links toazure.microsoft.com
- 2 links toblogs.windows.com
- 2 links todeveloper.microsoft.com
Thumbnail

Search Engine Appearance
Announcing HLSL Shader Model 6.6 - DirectX Developer Blog
After months of development and refinement in collaboration with hardware vendors and software developers, we are pleased to announce the availability of Shader Model 6.6! Shader Model 6.6 empowers shader authors with new tools for greater flexibility to make existing shaders faster and more versatile as well as to devise all new techniques. To give […]
Bing
Announcing HLSL Shader Model 6.6 - DirectX Developer Blog
After months of development and refinement in collaboration with hardware vendors and software developers, we are pleased to announce the availability of Shader Model 6.6! Shader Model 6.6 empowers shader authors with new tools for greater flexibility to make existing shaders faster and more versatile as well as to devise all new techniques. To give […]
DuckDuckGo

Announcing HLSL Shader Model 6.6 - DirectX Developer Blog
After months of development and refinement in collaboration with hardware vendors and software developers, we are pleased to announce the availability of Shader Model 6.6! Shader Model 6.6 empowers shader authors with new tools for greater flexibility to make existing shaders faster and more versatile as well as to devise all new techniques. To give […]
General Meta Tags
16- titleAnnouncing HLSL Shader Model 6.6 - DirectX Developer Blog
- titleYour Privacy Choices Opt-Out Icon
- charsetUTF-8
- X-UA-CompatibleIE=edge
- awa-pageTypepost
Open Graph Meta Tags
10og:locale
en_US- og:typearticle
- og:titleAnnouncing HLSL Shader Model 6.6 - DirectX Developer Blog
- og:descriptionAfter months of development and refinement in collaboration with hardware vendors and software developers, we are pleased to announce the availability of Shader Model 6.6! Shader Model 6.6 empowers shader authors with new tools for greater flexibility to make existing shaders faster and more versatile as well as to devise all new techniques. To give […]
- og:urlhttps://devblogs.microsoft.com/directx/hlsl-shader-model-6-6/
Twitter Meta Tags
1- twitter:cardsummary_large_image
Link Tags
28- EditURIhttps://devblogs.microsoft.com/directx/xmlrpc.php?rsd
- alternatehttps://devblogs.microsoft.com/directx/wp-json/wp/v2/posts/3789
- alternatehttps://devblogs.microsoft.com/directx/wp-json/oembed/1.0/embed?url=https%3A%2F%2Fdevblogs.microsoft.com%2Fdirectx%2Fhlsl-shader-model-6-6%2F
- alternatehttps://devblogs.microsoft.com/directx/wp-json/oembed/1.0/embed?url=https%3A%2F%2Fdevblogs.microsoft.com%2Fdirectx%2Fhlsl-shader-model-6-6%2F&format=xml
- apple-touch-iconhttps://devblogs.microsoft.com/directx/wp-content/uploads/sites/42/2024/10/Microsoft-favicon-300x300.jpg
Links
143- http://azure.microsoft.com/blog
- http://blog.revolutionanalytics.com
- http://blogs.windows.com/msedgedev
- https://account.microsoft.com
- https://aka.ms/directx12agility