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TI-84+CSE: Max Pixel Fill Speed with OTIR
One of the fastest practical ways to write arbitrary pixels (no 1-color rectangles) to the LCD is with an OTIR loop copying pixel data directly from memory. That being said, I was wondering how many pixels you could theoretically update per frame. As mentioned, this is theoretical. This does not take into account the overhead of adjusting the LCD window, or any of the other logic you may have. It also assumes that interrupts are disabled.
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TI-84+CSE: Max Pixel Fill Speed with OTIR
One of the fastest practical ways to write arbitrary pixels (no 1-color rectangles) to the LCD is with an OTIR loop copying pixel data directly from memory. That being said, I was wondering how many pixels you could theoretically update per frame. As mentioned, this is theoretical. This does not take into account the overhead of adjusting the LCD window, or any of the other logic you may have. It also assumes that interrupts are disabled.
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TI-84+CSE: Max Pixel Fill Speed with OTIR
One of the fastest practical ways to write arbitrary pixels (no 1-color rectangles) to the LCD is with an OTIR loop copying pixel data directly from memory. That being said, I was wondering how many pixels you could theoretically update per frame. As mentioned, this is theoretical. This does not take into account the overhead of adjusting the LCD window, or any of the other logic you may have. It also assumes that interrupts are disabled.
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