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https://austinseraphin.net/2019/06/13/iftf-accessibility-report

The IFTF Accessibility Testing Project Report

In 2010 I appeared in a documentary about interactive fiction called Get Lamp. You may also know interactive fiction as text adventure games. I loved playing them as a kid on my Apple II/e, later the II/GS, and on my Keynote PC+ running a crappy version of MSDOS 2.1.1 burned into the ROM. Infocom made many of the well known games. Authoring tools allowed anyone to create these games, and thanks to these tools the art form continues to this day.



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The IFTF Accessibility Testing Project Report

https://austinseraphin.net/2019/06/13/iftf-accessibility-report

In 2010 I appeared in a documentary about interactive fiction called Get Lamp. You may also know interactive fiction as text adventure games. I loved playing them as a kid on my Apple II/e, later the II/GS, and on my Keynote PC+ running a crappy version of MSDOS 2.1.1 burned into the ROM. Infocom made many of the well known games. Authoring tools allowed anyone to create these games, and thanks to these tools the art form continues to this day.



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https://austinseraphin.net/2019/06/13/iftf-accessibility-report

The IFTF Accessibility Testing Project Report

In 2010 I appeared in a documentary about interactive fiction called Get Lamp. You may also know interactive fiction as text adventure games. I loved playing them as a kid on my Apple II/e, later the II/GS, and on my Keynote PC+ running a crappy version of MSDOS 2.1.1 burned into the ROM. Infocom made many of the well known games. Authoring tools allowed anyone to create these games, and thanks to these tools the art form continues to this day.

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      The IFTF Accessibility Testing Project Report - Austin Seraphin
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      In 2010 I appeared in a documentary about interactive fiction called Get Lamp. You may also know interactive fiction as text adventure games. I loved playing them as a kid on my Apple II/e, later the II/GS, and on my Keynote PC+ running a crappy version of MSDOS 2.1.1 burned into the ROM. Infocom made many of the well known games. Authoring tools allowed anyone to create these games, and thanks to these tools the art form continues to this day.
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      Austin Seraphin
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      Austin Seraphin
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      The IFTF Accessibility Testing Project Report
    • description
      In 2010 I appeared in a documentary about interactive fiction called Get Lamp. You may also know interactive fiction as text adventure games. I loved playing them as a kid on my Apple II/e, later the II/GS, and on my Keynote PC+ running a crappy version of MSDOS 2.1.1 burned into the ROM. Infocom made many of the well known games. Authoring tools allowed anyone to create these games, and thanks to these tools the art form continues to this day.
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