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https://blog.demofox.org/2018/03/10/dont-convert-srgb-u8-to-linear-u8

Don’t Convert sRGB U8 to Linear U8!

In this post I'm going to explain something that I have been doing wrong for a while in my at home graphics programming projects, and show you the noticeable loss in image quality it causes. The C++ code that generated the data and images for this post is on github. https://github.com/Atrix256/RandomCode/tree/master/sRGBPrecision sRGB vs Linear Every…



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Don’t Convert sRGB U8 to Linear U8!

https://blog.demofox.org/2018/03/10/dont-convert-srgb-u8-to-linear-u8

In this post I'm going to explain something that I have been doing wrong for a while in my at home graphics programming projects, and show you the noticeable loss in image quality it causes. The C++ code that generated the data and images for this post is on github. https://github.com/Atrix256/RandomCode/tree/master/sRGBPrecision sRGB vs Linear Every…



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https://blog.demofox.org/2018/03/10/dont-convert-srgb-u8-to-linear-u8

Don’t Convert sRGB U8 to Linear U8!

In this post I'm going to explain something that I have been doing wrong for a while in my at home graphics programming projects, and show you the noticeable loss in image quality it causes. The C++ code that generated the data and images for this post is on github. https://github.com/Atrix256/RandomCode/tree/master/sRGBPrecision sRGB vs Linear Every…

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