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https://blogs.msdn.com/b/vcblog/archive/2013/07/12/introducing-vector-calling-convention.aspx

Introducing ‘Vector Calling Convention’ - C++ Team Blog

Introduction In VS2013 (download here), we have introduced a new calling convention known as ‘Vector Calling Convention’ but before we go on and introduce the new calling convention let us take a look at the lay of the land today. There are multiple calling conventions that exist today, especially on x86 platform. The x64 platform has […]



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Introducing ‘Vector Calling Convention’ - C++ Team Blog

https://blogs.msdn.com/b/vcblog/archive/2013/07/12/introducing-vector-calling-convention.aspx

Introduction In VS2013 (download here), we have introduced a new calling convention known as ‘Vector Calling Convention’ but before we go on and introduce the new calling convention let us take a look at the lay of the land today. There are multiple calling conventions that exist today, especially on x86 platform. The x64 platform has […]



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https://blogs.msdn.com/b/vcblog/archive/2013/07/12/introducing-vector-calling-convention.aspx

Introducing ‘Vector Calling Convention’ - C++ Team Blog

Introduction In VS2013 (download here), we have introduced a new calling convention known as ‘Vector Calling Convention’ but before we go on and introduce the new calling convention let us take a look at the lay of the land today. There are multiple calling conventions that exist today, especially on x86 platform. The x64 platform has […]

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      Introduction In VS2013 (download here), we have introduced a new calling convention known as ‘Vector Calling Convention’ but before we go on and introduce the new calling convention let us take a look at the lay of the land today. There are multiple calling conventions that exist today, especially on x86 platform. The x64 platform has […]
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