blogs.windows.com/buildingapps/2017/05/19/improving-high-dpi-experience-gdi-based-desktop-apps

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https://blogs.windows.com/buildingapps/2017/05/19/improving-high-dpi-experience-gdi-based-desktop-apps

Improving the high-DPI experience in GDI based Desktop Apps

In recent years, High-DPI displays have become common. Having a lot more pixels to display your application on seems like a simple recipe for crisper graphics but, counterintuitively, the opposite is often the case. Many applications were written without taking the DPI of displays into account and are not able to natively render their contents



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Improving the high-DPI experience in GDI based Desktop Apps

https://blogs.windows.com/buildingapps/2017/05/19/improving-high-dpi-experience-gdi-based-desktop-apps

In recent years, High-DPI displays have become common. Having a lot more pixels to display your application on seems like a simple recipe for crisper graphics but, counterintuitively, the opposite is often the case. Many applications were written without taking the DPI of displays into account and are not able to natively render their contents



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https://blogs.windows.com/buildingapps/2017/05/19/improving-high-dpi-experience-gdi-based-desktop-apps

Improving the high-DPI experience in GDI based Desktop Apps

In recent years, High-DPI displays have become common. Having a lot more pixels to display your application on seems like a simple recipe for crisper graphics but, counterintuitively, the opposite is often the case. Many applications were written without taking the DPI of displays into account and are not able to natively render their contents

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