c0de517e.blogspot.com/2008
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https://c0de517e.blogspot.com/2008
C0DE517E
Realtime rendering and videogame programming mostly, but I love computer science and visuals in all their forms. This is a notepad of my ideas.
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C0DE517E
https://c0de517e.blogspot.com/2008
Realtime rendering and videogame programming mostly, but I love computer science and visuals in all their forms. This is a notepad of my ideas.
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C0DE517E
Realtime rendering and videogame programming mostly, but I love computer science and visuals in all their forms. This is a notepad of my ideas.
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Links
415- http://anonsvn.mono-project.com/viewvc/trunk/mcs/class/Mono.Simd/Mono.Simd/?pathrev=115119
- http://ati.amd.com/developer/siggraph04/ShadingCourse2004_EarlyZ.pdf
- http://blogs.msdn.com/lukeh/archive/2007/04/03/a-ray-tracer-in-c-3-0.aspx
- http://blogs.msdn.com/lukeh/archive/2007/10/01/taking-linq-to-objects-to-extremes-a-fully-linqified-raytracer.aspx
- http://c0de517e.blogspot.com/2008/02/pixel-vs-vertex-vs-screen.html