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https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64

Making C++ Exception Handling Smaller On x64 - C++ Team Blog

Visual Studio 2019 Preview 3 introduces a new feature to reduce the binary size of C++ exception handling (try/catch and automatic destructors) on x64. Dubbed FH4 (for __CxxFrameHandler4, see below), I developed new formatting and processing for data used for C++ exception handling that is ~60% smaller than the existing implementation resulting in overall binary […]



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Making C++ Exception Handling Smaller On x64 - C++ Team Blog

https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64

Visual Studio 2019 Preview 3 introduces a new feature to reduce the binary size of C++ exception handling (try/catch and automatic destructors) on x64. Dubbed FH4 (for __CxxFrameHandler4, see below), I developed new formatting and processing for data used for C++ exception handling that is ~60% smaller than the existing implementation resulting in overall binary […]



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https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64

Making C++ Exception Handling Smaller On x64 - C++ Team Blog

Visual Studio 2019 Preview 3 introduces a new feature to reduce the binary size of C++ exception handling (try/catch and automatic destructors) on x64. Dubbed FH4 (for __CxxFrameHandler4, see below), I developed new formatting and processing for data used for C++ exception handling that is ~60% smaller than the existing implementation resulting in overall binary […]

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      Visual Studio 2019 Preview 3 introduces a new feature to reduce the binary size of C++ exception handling (try/catch and automatic destructors) on x64. Dubbed FH4 (for __CxxFrameHandler4, see below), I developed new formatting and processing for data used for C++ exception handling that is ~60% smaller than the existing implementation resulting in overall binary […]
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