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https://discourse.mapeditor.org/t/about-the-new-hardware-renderer/7392

About The New Hardware Renderer

I’ve briefly thought about the new hardware renderer still planned for Tiled after reading about it via GitHub, and I find it really neat about how it’ll improve performance and make it far less sloggish for anyone wanti…



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About The New Hardware Renderer

https://discourse.mapeditor.org/t/about-the-new-hardware-renderer/7392

I’ve briefly thought about the new hardware renderer still planned for Tiled after reading about it via GitHub, and I find it really neat about how it’ll improve performance and make it far less sloggish for anyone wanti…



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https://discourse.mapeditor.org/t/about-the-new-hardware-renderer/7392

About The New Hardware Renderer

I’ve briefly thought about the new hardware renderer still planned for Tiled after reading about it via GitHub, and I find it really neat about how it’ll improve performance and make it far less sloggish for anyone wanti…

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      I’ve briefly thought about the new hardware renderer still planned for Tiled after reading about it via GitHub, and I find it really neat about how it’ll improve performance and make it far less sloggish for anyone wanti…
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      I’ve briefly thought about the new hardware renderer still planned for Tiled after reading about it via GitHub, and I find it really neat about how it’ll improve performance and make it far less sloggish for anyone wanting to go make super crazy-huge maps for games. I calculated the amount of time it’ll take to be implemented in my mind after reading it, which is 350 hours from what I’ve read, and it narrows down to about 15 days, which is 2 weeks and almost a day, 10 hours above 350, to be acc...
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