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Checkpoint interface
A checkpoint is meant to represent the last successfully processed event by the user from a particular partition of a consumer group in an Event Hub instance. When the updateCheckpoint() method on the PartitionProcessor class is called by the user, a Checkpoint is created internally. It is then stored in the storage solution implemented by the CheckpointManager chosen by the user when creating an EventProcessor. Users are never expected to interact with Checkpoint directly. This interface exists to support the internal workings of EventProcessor and CheckpointManager.
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Checkpoint interface
A checkpoint is meant to represent the last successfully processed event by the user from a particular partition of a consumer group in an Event Hub instance. When the updateCheckpoint() method on the PartitionProcessor class is called by the user, a Checkpoint is created internally. It is then stored in the storage solution implemented by the CheckpointManager chosen by the user when creating an EventProcessor. Users are never expected to interact with Checkpoint directly. This interface exists to support the internal workings of EventProcessor and CheckpointManager.
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Checkpoint interface
A checkpoint is meant to represent the last successfully processed event by the user from a particular partition of a consumer group in an Event Hub instance. When the updateCheckpoint() method on the PartitionProcessor class is called by the user, a Checkpoint is created internally. It is then stored in the storage solution implemented by the CheckpointManager chosen by the user when creating an EventProcessor. Users are never expected to interact with Checkpoint directly. This interface exists to support the internal workings of EventProcessor and CheckpointManager.
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- descriptionA checkpoint is meant to represent the last successfully processed event by the user from a particular partition of a consumer group in an Event Hub instance. When the updateCheckpoint() method on the PartitionProcessor class is called by the user, a Checkpoint is created internally. It is then stored in the storage solution implemented by the CheckpointManager chosen by the user when creating an EventProcessor. Users are never expected to interact with Checkpoint directly. This interface exists to support the internal workings of EventProcessor and CheckpointManager.
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