
forum.aousd.org/t/asset-structure-ref-variantset-payloads/2000
Preview meta tags from the forum.aousd.org website.
Linked Hostnames
5- 17 links toforum.aousd.org
- 1 link toaousd.org
- 1 link tous1.discourse-cdn.com
- 1 link towww.discourse.org
- 1 link towww.linuxfoundation.org
Thumbnail

Search Engine Appearance
https://forum.aousd.org/t/asset-structure-ref-variantset-payloads/2000
Asset_structure_ref_variantSet_payloads
Hi alls, I’m new in this forum, so it’s a first time! Hello USD wolrd :slight_smile: I’m building an asset structure right now and I’ve reach a point that question me around the idea that a good way to handle shot comp…
Bing
Asset_structure_ref_variantSet_payloads
https://forum.aousd.org/t/asset-structure-ref-variantset-payloads/2000
Hi alls, I’m new in this forum, so it’s a first time! Hello USD wolrd :slight_smile: I’m building an asset structure right now and I’ve reach a point that question me around the idea that a good way to handle shot comp…
DuckDuckGo

Asset_structure_ref_variantSet_payloads
Hi alls, I’m new in this forum, so it’s a first time! Hello USD wolrd :slight_smile: I’m building an asset structure right now and I’ve reach a point that question me around the idea that a good way to handle shot comp…
General Meta Tags
9- titleAsset_structure_ref_variantSet_payloads - USD - Alliance for OpenUSD
- charsetutf-8
- descriptionHi alls, I’m new in this forum, so it’s a first time! Hello USD wolrd :slight_smile: I’m building an asset structure right now and I’ve reach a point that question me around the idea that a good way to handle shot comp…
- generatorDiscourse 3.6.0.beta1-dev - https://github.com/discourse/discourse version 22f8f6d307260c33a0995a2dee20b34ca7a8f512
- theme-color#fff
Open Graph Meta Tags
12- og:site_nameAlliance for OpenUSD
- og:typewebsite
- og:imagehttps://us1.discourse-cdn.com/flex016/uploads/aousd/optimized/1X/49364401fe9be89092b5fff86cb56adb9eece8fc_2_1024x379.png
- og:urlhttps://forum.aousd.org/t/asset-structure-ref-variantset-payloads/2000
- og:titleAsset_structure_ref_variantSet_payloads
Twitter Meta Tags
5- twitter:cardsummary
- twitter:imagehttps://us1.discourse-cdn.com/flex016/uploads/aousd/optimized/1X/49364401fe9be89092b5fff86cb56adb9eece8fc_2_1024x379.png
- twitter:urlhttps://forum.aousd.org/t/asset-structure-ref-variantset-payloads/2000
- twitter:titleAsset_structure_ref_variantSet_payloads
- twitter:descriptionHi alls, I’m new in this forum, so it’s a first time! Hello USD wolrd 🙂 I’m building an asset structure right now and I’ve reach a point that question me around the idea that a good way to handle shot composition is to have all assets referenced in it and then use payloads inside the assets to load the actual renderable geometry or proxy. It would keep the composition of the shot itself simple (no problems of mixed priority with payloads and references) and also it may optimise th...
Item Prop Meta Tags
50- position1
- position2
- headlineAsset_structure_ref_variantSet_payloads
- datePublished2024-11-13T09:10:15Z
- articleSectionUSD
Link Tags
37- alternate nofollowhttps://forum.aousd.org/t/asset-structure-ref-variantset-payloads/2000.rss
- apple-touch-iconhttps://us1.discourse-cdn.com/flex016/uploads/aousd/optimized/1X/f1bc54a7b09e9994d4c21b1913b789752907c6b7_2_180x180.png
- canonicalhttps://forum.aousd.org/t/asset-structure-ref-variantset-payloads/2000
- iconhttps://us1.discourse-cdn.com/flex016/uploads/aousd/optimized/1X/f1bc54a7b09e9994d4c21b1913b789752907c6b7_2_32x32.png
- searchhttps://forum.aousd.org/opensearch.xml
Links
21- https://aousd.org/discourse-terms-of-use
- https://forum.aousd.org
- https://forum.aousd.org/c/community/6
- https://forum.aousd.org/c/community/usd/7
- https://forum.aousd.org/categories