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The Myst Graph: A New Perspective on Myst

Upon reflection, Myst has long been more analogous to a graph than a traditional linear game, owing to the relative freedom it affords players. This is particularly evident in its first release (Macintosh, 1993), which was composed of interconnected ...



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The Myst Graph: A New Perspective on Myst

https://glthr.com/myst-graph-1

Upon reflection, Myst has long been more analogous to a graph than a traditional linear game, owing to the relative freedom it affords players. This is particularly evident in its first release (Macintosh, 1993), which was composed of interconnected ...



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https://glthr.com/myst-graph-1

The Myst Graph: A New Perspective on Myst

Upon reflection, Myst has long been more analogous to a graph than a traditional linear game, owing to the relative freedom it affords players. This is particularly evident in its first release (Macintosh, 1993), which was composed of interconnected ...

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      The Myst Graph: A New Perspective on Myst
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      Upon reflection, Myst has long been more analogous to a graph than a traditional linear game, owing to the relative freedom it affords players. This is particularly evident in its first release (Macintosh, 1993), which was composed of interconnected ...
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      The Myst Graph: A New Perspective on Myst
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      Upon reflection, Myst has long been more analogous to a graph than a traditional linear game, owing to the relative freedom it affords players. This is particularly evident in its first release (Macintosh, 1993), which was composed of interconnected ...
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