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How do ypou scale up the ratio 10 to 14? - Answers
Ratios are similar to fractions in that assuming you increase the second number of the ratio (going from 10 to 14) it is like making the bottom number in the fraction larger, so the overall result will be smaller. (1/10 going to 1/14). Say you were making a model of a real boat. If the real boat was 10 meters long, your model would be 1 meter long if the ratio of model:real boat was 1:10. The model would be 1/10th the size of the real boat. If you wanted to change the scale of the model to 1:14, the model would be smaller. The real boat is still 10 meters long, but your model would be 1/14th the size of the boat, or about 0.7 meters (10 meters / 14). In general you would want to take the first number of the ratio (in my example 1) and multiply by 10 and divide it by 14. e.g. If you wanted to change the scale 3:10 to 3:14 (3 * 10) / 14
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How do ypou scale up the ratio 10 to 14? - Answers
Ratios are similar to fractions in that assuming you increase the second number of the ratio (going from 10 to 14) it is like making the bottom number in the fraction larger, so the overall result will be smaller. (1/10 going to 1/14). Say you were making a model of a real boat. If the real boat was 10 meters long, your model would be 1 meter long if the ratio of model:real boat was 1:10. The model would be 1/10th the size of the real boat. If you wanted to change the scale of the model to 1:14, the model would be smaller. The real boat is still 10 meters long, but your model would be 1/14th the size of the boat, or about 0.7 meters (10 meters / 14). In general you would want to take the first number of the ratio (in my example 1) and multiply by 10 and divide it by 14. e.g. If you wanted to change the scale 3:10 to 3:14 (3 * 10) / 14
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How do ypou scale up the ratio 10 to 14? - Answers
Ratios are similar to fractions in that assuming you increase the second number of the ratio (going from 10 to 14) it is like making the bottom number in the fraction larger, so the overall result will be smaller. (1/10 going to 1/14). Say you were making a model of a real boat. If the real boat was 10 meters long, your model would be 1 meter long if the ratio of model:real boat was 1:10. The model would be 1/10th the size of the real boat. If you wanted to change the scale of the model to 1:14, the model would be smaller. The real boat is still 10 meters long, but your model would be 1/14th the size of the boat, or about 0.7 meters (10 meters / 14). In general you would want to take the first number of the ratio (in my example 1) and multiply by 10 and divide it by 14. e.g. If you wanted to change the scale 3:10 to 3:14 (3 * 10) / 14
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- og:descriptionRatios are similar to fractions in that assuming you increase the second number of the ratio (going from 10 to 14) it is like making the bottom number in the fraction larger, so the overall result will be smaller. (1/10 going to 1/14). Say you were making a model of a real boat. If the real boat was 10 meters long, your model would be 1 meter long if the ratio of model:real boat was 1:10. The model would be 1/10th the size of the real boat. If you wanted to change the scale of the model to 1:14, the model would be smaller. The real boat is still 10 meters long, but your model would be 1/14th the size of the boat, or about 0.7 meters (10 meters / 14). In general you would want to take the first number of the ratio (in my example 1) and multiply by 10 and divide it by 14. e.g. If you wanted to change the scale 3:10 to 3:14 (3 * 10) / 14
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