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Minimalist Cocoa programming

In this post, I build and run a Cocoa Mac application on the command-line. This might not sound like a very difficult goal but I'll attempt to follow an additional constraint: use as few tools, components, classes and even lines of code as possible; truly minimalist Cocoa programming. The goal is to create an application that qualifies as a proper Mac application (including a menubar and a window) but without using Xcode, without an Info.plist file, without NIB files, without Interface Builder and without even using a text editor other than the Terminal itself.



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Minimalist Cocoa programming

https://www.cocoawithlove.com/2010/09/minimalist-cocoa-programming.html

In this post, I build and run a Cocoa Mac application on the command-line. This might not sound like a very difficult goal but I'll attempt to follow an additional constraint: use as few tools, components, classes and even lines of code as possible; truly minimalist Cocoa programming. The goal is to create an application that qualifies as a proper Mac application (including a menubar and a window) but without using Xcode, without an Info.plist file, without NIB files, without Interface Builder and without even using a text editor other than the Terminal itself.



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https://www.cocoawithlove.com/2010/09/minimalist-cocoa-programming.html

Minimalist Cocoa programming

In this post, I build and run a Cocoa Mac application on the command-line. This might not sound like a very difficult goal but I'll attempt to follow an additional constraint: use as few tools, components, classes and even lines of code as possible; truly minimalist Cocoa programming. The goal is to create an application that qualifies as a proper Mac application (including a menubar and a window) but without using Xcode, without an Info.plist file, without NIB files, without Interface Builder and without even using a text editor other than the Terminal itself.

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      In this post, I build and run a Cocoa Mac application on the command-line. This might not sound like a very difficult goal but I'll attempt to follow an additional constraint: use as few tools, components, classes and even lines of code as possible; truly minimalist Cocoa programming. The goal is to create an application that qualifies as a proper Mac application (including a menubar and a window) but without using Xcode, without an Info.plist file, without NIB files, without Interface Builder and without even using a text editor other than the Terminal itself.
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