www.songho.ca/opengl/gl_pbo.html

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    • title
      OpenGL Pixel Buffer Object (PBO)
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      OpenGL Pixel Buffer object (FBO) to store pixel data. It is used for faster pixel data transfer from/to GPU.
    • keywords
      OpenGL, Pixel Buffer Object, PBO, stream texture, asynchronous read
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      width=device-width, initial-scale=1.0, user-scalable=yes
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      https://www.songho.ca/opengl/gl_pbo.html
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