www.songho.ca/opengl/gl_pbo.html
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8- titleOpenGL Pixel Buffer Object (PBO)
- charsetutf-8
- descriptionOpenGL Pixel Buffer object (FBO) to store pixel data. It is used for faster pixel data transfer from/to GPU.
- keywordsOpenGL, Pixel Buffer Object, PBO, stream texture, asynchronous read
- viewportwidth=device-width, initial-scale=1.0, user-scalable=yes
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- stylesheet../css/print.css
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- https://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt