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Part 4: Godot with SwiftUI

At my talk in November, I talked about my work on the Swift bindings for Godot - allowing Swift developers to write Godot games using Swift and accessing the API that Godot exposes to developers. I also proposed rewriting chunks of Godot's own Game Editor using Swift. I have a



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Part 4: Godot with SwiftUI

https://blog.la-terminal.net/godot-with-swiftui

At my talk in November, I talked about my work on the Swift bindings for Godot - allowing Swift developers to write Godot games using Swift and accessing the API that Godot exposes to developers. I also proposed rewriting chunks of Godot's own Game Editor using Swift. I have a



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https://blog.la-terminal.net/godot-with-swiftui

Part 4: Godot with SwiftUI

At my talk in November, I talked about my work on the Swift bindings for Godot - allowing Swift developers to write Godot games using Swift and accessing the API that Godot exposes to developers. I also proposed rewriting chunks of Godot's own Game Editor using Swift. I have a

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      At my talk in November, I talked about my work on the Swift bindings for Godot - allowing Swift developers to write Godot games using Swift and accessing the API that Godot exposes to developers. I also proposed rewriting chunks of Godot's own Game Editor using Swift. I have a
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      At my talk in November, I talked about my work on the Swift bindings for Godot - allowing Swift developers to write Godot games using Swift and accessing the API that Godot exposes to developers. I also proposed rewriting chunks of Godot's own Game Editor using Swift. I have a
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