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Foundations of 3D Graphics Programming
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java."<br /><br />Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member<br /><br />Increasingly in the realms of science and industry, computer…
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Foundations of 3D Graphics Programming
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java."<br /><br />Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member<br /><br />Increasingly in the realms of science and industry, computer…
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Foundations of 3D Graphics Programming
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java."<br /><br />Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member<br /><br />Increasingly in the realms of science and industry, computer…
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14- titleFoundations of 3D Graphics Programming by Jim X. Chen & Chunyang Chen on Apple Books
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29- https://books.apple.com/us/author/chunyang-chen/id483248043
- https://books.apple.com/us/author/jim-x-chen/id483248040
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- https://books.apple.com/us/book/guide-to-graphics-software-tools/id490063107