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Foundations of 3D Graphics Programming
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java."<br /><br />Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member<br /> <br />Increasingly in the realms of science and industry, compute…
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Foundations of 3D Graphics Programming
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java."<br /><br />Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member<br /> <br />Increasingly in the realms of science and industry, compute…
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Foundations of 3D Graphics Programming
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java."<br /><br />Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member<br /> <br />Increasingly in the realms of science and industry, compute…
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14- titleFoundations of 3D Graphics Programming by Jim X. Chen & Edward J. Wegman on Apple Books
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35- https://books.apple.com/us/author/edward-j-wegman/id505467008
- https://books.apple.com/us/author/jim-x-chen/id483248040
- https://books.apple.com/us/book/3d-video-and-its-applications/id532031262
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