examples.libsdl.org/SDL3/audio/02-simple-playback-callback

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https://examples.libsdl.org/SDL3/audio/02-simple-playback-callback

SDL3 Example: audio/02-simple-playback-callback

If you're running this in a web browser, you need to click the window before you'll hear anything! <br/> <br/> This example code creates a simple audio stream for playing sound, and generates a sine wave sound effect for it to play as time goes on. Unlike the previous example, this uses a callback to generate sound.



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SDL3 Example: audio/02-simple-playback-callback

https://examples.libsdl.org/SDL3/audio/02-simple-playback-callback

If you're running this in a web browser, you need to click the window before you'll hear anything! <br/> <br/> This example code creates a simple audio stream for playing sound, and generates a sine wave sound effect for it to play as time goes on. Unlike the previous example, this uses a callback to generate sound.



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https://examples.libsdl.org/SDL3/audio/02-simple-playback-callback

SDL3 Example: audio/02-simple-playback-callback

If you're running this in a web browser, you need to click the window before you'll hear anything! <br/> <br/> This example code creates a simple audio stream for playing sound, and generates a sine wave sound effect for it to play as time goes on. Unlike the previous example, this uses a callback to generate sound.

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      If you're running this in a web browser, you need to click the window before you'll hear anything! <br/> <br/> This example code creates a simple audio stream for playing sound, and generates a sine wave sound effect for it to play as time goes on. Unlike the previous example, this uses a callback to generate sound.
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