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https://faywong.github.io/2017/06/03/2015-01-15-third

三星GS4(android 4.3)上webview crash问题

最近发现客户端中android4.3上GS4手机上的WebApp应用特别容易crash。分析了源代码之后发现,在ActivityThread中回收内存时会调用EGLImpl里边去,回收RenderThread,进而调用到计算CPU FPS的逻辑,进而crash: java.lang.Error: signal 11 (Address not mapped to object) at address



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三星GS4(android 4.3)上webview crash问题

https://faywong.github.io/2017/06/03/2015-01-15-third

最近发现客户端中android4.3上GS4手机上的WebApp应用特别容易crash。分析了源代码之后发现,在ActivityThread中回收内存时会调用EGLImpl里边去,回收RenderThread,进而调用到计算CPU FPS的逻辑,进而crash: java.lang.Error: signal 11 (Address not mapped to object) at address



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https://faywong.github.io/2017/06/03/2015-01-15-third

三星GS4(android 4.3)上webview crash问题

最近发现客户端中android4.3上GS4手机上的WebApp应用特别容易crash。分析了源代码之后发现,在ActivityThread中回收内存时会调用EGLImpl里边去,回收RenderThread,进而调用到计算CPU FPS的逻辑,进而crash: java.lang.Error: signal 11 (Address not mapped to object) at address

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      最近发现客户端中android4.3上GS4手机上的WebApp应用特别容易crash。分析了源代码之后发现,在ActivityThread中回收内存时会调用EGLImpl里边去,回收RenderThread,进而调用到计算CPU FPS的逻辑,进而crash: java.lang.Error: signal 11 (Address not mapped to object) at address
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      最近发现客户端中android4.3上GS4手机上的WebApp应用特别容易crash。分析了源代码之后发现,在ActivityThread中回收内存时会调用EGLImpl里边去,回收RenderThread,进而调用到计算CPU FPS的逻辑,进而crash: java.lang.Error: signal 11 (Address not mapped to object) at address
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