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https://forums.unrealengine.com/t/2d-procedural-level-generation/54159

2d Procedural Level Generation

Hi, I’m working on a project for College in which I need to create a 2D sidescroller game that has the capacity for procedurally generated levels. I’d like to be able to create this feature using only the in-engine blue…



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2d Procedural Level Generation

https://forums.unrealengine.com/t/2d-procedural-level-generation/54159

Hi, I’m working on a project for College in which I need to create a 2D sidescroller game that has the capacity for procedurally generated levels. I’d like to be able to create this feature using only the in-engine blue…



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https://forums.unrealengine.com/t/2d-procedural-level-generation/54159

2d Procedural Level Generation

Hi, I’m working on a project for College in which I need to create a 2D sidescroller game that has the capacity for procedurally generated levels. I’d like to be able to create this feature using only the in-engine blue…

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      Hi, I’m working on a project for College in which I need to create a 2D sidescroller game that has the capacity for procedurally generated levels. I’d like to be able to create this feature using only the in-engine blue…
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      2d Procedural Level Generation
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      Hi, I’m working on a project for College in which I need to create a 2D sidescroller game that has the capacity for procedurally generated levels. I’d like to be able to create this feature using only the in-engine blueprints, as Im rather new to the coding aspect of Unreal. So far, I’ve only come up with some concepts as to how the procedural generator would work: A box (I guess something like a trigger box?) is fixed to the player’s ingame character, and is positioned infront of the player c...
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