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CHAPTER 1a – USING A VIRTUAL CLASS AS AN INTERFACE
CONCEPTTHE INTERFACE CLASSTHE DLL FILECONCLUSION CONCEPT Quite some years ago I was reading a very good book on game engine programming. It's called "3D Game Engine Programming" by Stefan Zerbst. A rather large book and very thorough in its descriptions of concepts and code. I didn't follow everything Stefan wrote at the time, but I…
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CHAPTER 1a – USING A VIRTUAL CLASS AS AN INTERFACE
CONCEPTTHE INTERFACE CLASSTHE DLL FILECONCLUSION CONCEPT Quite some years ago I was reading a very good book on game engine programming. It's called "3D Game Engine Programming" by Stefan Zerbst. A rather large book and very thorough in its descriptions of concepts and code. I didn't follow everything Stefan wrote at the time, but I…
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CHAPTER 1a – USING A VIRTUAL CLASS AS AN INTERFACE
CONCEPTTHE INTERFACE CLASSTHE DLL FILECONCLUSION CONCEPT Quite some years ago I was reading a very good book on game engine programming. It's called "3D Game Engine Programming" by Stefan Zerbst. A rather large book and very thorough in its descriptions of concepts and code. I didn't follow everything Stefan wrote at the time, but I…
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