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How can you used trigonometry in projectile motions? - Answers

when a body is thrown at an angle in a projectile motion, the vertical component of the velocity is vcos(B) ..where v is the velocity at which the body is thrown and B represents the angle at which it is thrown.Similarly horizontal component is vsin(B). these components are useful in determining the range of the projectile ,the maximum height reached,time of ascent,time of descent etc.,



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How can you used trigonometry in projectile motions? - Answers

https://math.answers.com/math-and-arithmetic/How_can_you_used_trigonometry_in_projectile_motions

when a body is thrown at an angle in a projectile motion, the vertical component of the velocity is vcos(B) ..where v is the velocity at which the body is thrown and B represents the angle at which it is thrown.Similarly horizontal component is vsin(B). these components are useful in determining the range of the projectile ,the maximum height reached,time of ascent,time of descent etc.,



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https://math.answers.com/math-and-arithmetic/How_can_you_used_trigonometry_in_projectile_motions

How can you used trigonometry in projectile motions? - Answers

when a body is thrown at an angle in a projectile motion, the vertical component of the velocity is vcos(B) ..where v is the velocity at which the body is thrown and B represents the angle at which it is thrown.Similarly horizontal component is vsin(B). these components are useful in determining the range of the projectile ,the maximum height reached,time of ascent,time of descent etc.,

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      when a body is thrown at an angle in a projectile motion, the vertical component of the velocity is vcos(B) ..where v is the velocity at which the body is thrown and B represents the angle at which it is thrown.Similarly horizontal component is vsin(B). these components are useful in determining the range of the projectile ,the maximum height reached,time of ascent,time of descent etc.,
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