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How do you draw a isoceles triangle in qbasic? - Answers
To draw an isosceles triangle in QBasic, you can use the LINE statement to create the triangle's sides. First, define the coordinates for the triangle's vertices. For example, if the top vertex is at (100, 50) and the base vertices are at (50, 150) and (150, 150), you can use the following code: LINE (100, 50)-(50, 150) ' Left side LINE (100, 50)-(150, 150) ' Right side LINE (50, 150)-(150, 150) ' Base This code will draw an isosceles triangle with the specified vertices on the screen.
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How do you draw a isoceles triangle in qbasic? - Answers
To draw an isosceles triangle in QBasic, you can use the LINE statement to create the triangle's sides. First, define the coordinates for the triangle's vertices. For example, if the top vertex is at (100, 50) and the base vertices are at (50, 150) and (150, 150), you can use the following code: LINE (100, 50)-(50, 150) ' Left side LINE (100, 50)-(150, 150) ' Right side LINE (50, 150)-(150, 150) ' Base This code will draw an isosceles triangle with the specified vertices on the screen.
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How do you draw a isoceles triangle in qbasic? - Answers
To draw an isosceles triangle in QBasic, you can use the LINE statement to create the triangle's sides. First, define the coordinates for the triangle's vertices. For example, if the top vertex is at (100, 50) and the base vertices are at (50, 150) and (150, 150), you can use the following code: LINE (100, 50)-(50, 150) ' Left side LINE (100, 50)-(150, 150) ' Right side LINE (50, 150)-(150, 150) ' Base This code will draw an isosceles triangle with the specified vertices on the screen.
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- og:descriptionTo draw an isosceles triangle in QBasic, you can use the LINE statement to create the triangle's sides. First, define the coordinates for the triangle's vertices. For example, if the top vertex is at (100, 50) and the base vertices are at (50, 150) and (150, 150), you can use the following code: LINE (100, 50)-(50, 150) ' Left side LINE (100, 50)-(150, 150) ' Right side LINE (50, 150)-(150, 150) ' Base This code will draw an isosceles triangle with the specified vertices on the screen.
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