substack.com/@explorersdesign/note/c-21747509

Preview meta tags from the substack.com website.

Linked Hostnames

2

Thumbnail

Search Engine Appearance

Google

https://substack.com/@explorersdesign/note/c-21747509

Clayton Notestine (@explorersdesign)

There's a lot I would change in DCC. The pulps and AD&D have a lot of baggage. Are they standard to the genre? Not exactly. A lot of the stories have "savages" and "heathens" and [REDACTED], but a lot of the time it's white, racist writers articulating mystery and adventure in white, racist ways. My theory is that DCC is already doing so much with its visuals and game design, that it could excise those antiquated ideas and still evoke that emotional core of the genre. But, yeah, it's not there yet. I'd love to take a red pen and cross out all the gender-bending spells and replace them with something wilder and less normative.



Bing

Clayton Notestine (@explorersdesign)

https://substack.com/@explorersdesign/note/c-21747509

There's a lot I would change in DCC. The pulps and AD&D have a lot of baggage. Are they standard to the genre? Not exactly. A lot of the stories have "savages" and "heathens" and [REDACTED], but a lot of the time it's white, racist writers articulating mystery and adventure in white, racist ways. My theory is that DCC is already doing so much with its visuals and game design, that it could excise those antiquated ideas and still evoke that emotional core of the genre. But, yeah, it's not there yet. I'd love to take a red pen and cross out all the gender-bending spells and replace them with something wilder and less normative.



DuckDuckGo

https://substack.com/@explorersdesign/note/c-21747509

Clayton Notestine (@explorersdesign)

There's a lot I would change in DCC. The pulps and AD&D have a lot of baggage. Are they standard to the genre? Not exactly. A lot of the stories have "savages" and "heathens" and [REDACTED], but a lot of the time it's white, racist writers articulating mystery and adventure in white, racist ways. My theory is that DCC is already doing so much with its visuals and game design, that it could excise those antiquated ideas and still evoke that emotional core of the genre. But, yeah, it's not there yet. I'd love to take a red pen and cross out all the gender-bending spells and replace them with something wilder and less normative.

  • General Meta Tags

    14
    • title
      Clayton Notestine (@explorersdesign): "There's a lot I would change in DCC. The pulps and AD&D have a lot of baggage. Are they standard to the genre? Not exactly. A lot of the stories have "savages" and "heathens" and [REDACTED], but a lot of the time it's white, racist writers articulating mystery and adventure in w…"
    • title
    • title
    • title
    • title
  • Open Graph Meta Tags

    9
    • og:url
      https://substack.com/@explorersdesign/note/c-21747509
    • og:image
      https://substackcdn.com/image/fetch/$s_!XCt4!,w_400,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack.com%2Fimg%2Freader%2Fnotes-thumbnail.jpg
    • og:image:width
      400
    • og:image:height
      400
    • og:type
      article
  • Twitter Meta Tags

    8
    • twitter:image
      https://substackcdn.com/image/fetch/$s_!XCt4!,w_400,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack.com%2Fimg%2Freader%2Fnotes-thumbnail.jpg
    • twitter:card
      summary
    • twitter:label1
      Likes
    • twitter:data1
      2
    • twitter:label2
      Replies
  • Link Tags

    17
    • alternate
      https://substack.com/@explorersdesign/note/c-21747509
    • apple-touch-icon
      https://substackcdn.com/icons/substack/apple-touch-icon.png
    • canonical
      https://substack.com/@explorersdesign/note/c-21747509
    • icon
      https://substackcdn.com/icons/substack/icon.svg
    • manifest
      /manifest.json

Links

5